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多媒体文献是什么

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多媒体文献是什么

%E5%A4%9A%E5%AA%92%E4%BD%93-R8EQCzwC&dq=Multimedia&printsec=frontcover&source=web&ots=HLMDAUKO_x&sig=POt4qRhHToWW285HDV0rhOK73_A__G_uZWSk0C&dq=Multimedia&printsec=frontcover&source=web&ots=BWKM7BeGY3&sig=qtxAVyhZrV3LWbXuBz4uHBxAfbQ_I-w_6WEC&dq=Multimedia&printsec=frontcover&source=web&ots=lj5Nvmkxwf&sig=ejfe54C5KUzZK7VX9kSxw44jmVY#PPR7,M1-HpNFiTkC3QX3x3BJJzwsVnsVYMultimedia is media that utilizes a combination of different content The term can be used as a noun (a medium with multiple content forms) or as an adjective describing a medium as having multiple content The term is used in contrast to media which only utilize traditional forms of printed or hand-produced text and still In general, multimedia includes a combination of text, audio, still images, animation, video, and interactivity content Multimedia is usually recorded and played, displayed or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live Multimedia (as an adjective) also describes electronic media devices used to store and experience multimedia Multimedia is similar to traditional mixed media in fine art, but with a broader The term "rich media" is synonymous for interactive Hypermedia can be considered one particular multimedia CategorizationMultimedia may be broadly divided into linear and non-linear Linear active content progresses without any navigation control for the viewer such as a cinema Non-linear content offers user interactivity to control progress as used with a computer game or used in self-paced computer based Non-linear content is also known as hypermedia Multimedia presentations can be live or A recorded presentation may allow interactivity via a navigation A live multimedia presentation may allow interactivity via interaction with the presenter or FeaturesMultimedia presentations may be viewed in person on stage, projected, transmitted, or played locally with a media A broadcast may be a live or recorded multimedia Broadcasts and recordings can be either analog or digital electronic media Digital online multimedia may be downloaded or Streaming multimedia may be live or on-Multimedia games and simulations may be used in a physical environment with special effects, with multiple users in an online network, or locally with an offline computer, game system, or The various formats of technological or digital multimedia may be intended to enhance the users experience, for example to make it easier and faster to convey Or in entertainment or art, to transcend everyday Enhanced levels of interactivity are made possible by combining multiple forms of media Online multimedia is increasingly becoming object-oriented and data-driven, enabling applications with collaborative end-user innovation and personalization on multiple forms of content over Examples of these range from multiple forms of content on web sites like photo galleries with both images (pictures) and title (text) user-updated, to simulations whose co-efficients, events, illustrations, animations or videos are modifiable, allowing the multimedia "experience" to be altered without In addition to seeing and hearing, Haptic technology enables virtual objects to be Emerging technology involving illusions of taste and smell may also enhance the multimedia TerminologyHistory of the termIn 1965 the term Multi-media was used to describe the Exploding Plastic Inevitable, a performance that combined live rock music, cinema, experimental lighting and performance In the intervening forty years the word has taken on different In the late 1970s the term was used to describe presentations consisting of multi-projector slide shows timed to an audio In the 1990s it took on its current In common usage the term multimedia refers to an electronically delivered combination of media including video, still images, audio, text in such a way that can be accessed [1] Much of the content on the web today falls within this definition as understood by Some computers which were marketed in the 1990s were called "multimedia" computers because they incorporated a CD-ROM drive, which allowed for the delivery of several hundred megabytes of video, picture, and audio Word usage and contextSince media is the plural of medium, the term "multimedia" is a pleonasm if "multi" is used to describe multiple occurrences of only one form of media such as a collection of audio CD This is why it's important that the word "multimedia" is used exclusively to describe multiple forms of The term "multimedia" is also Static content (such as a paper book) may be considered multimedia if it contains both pictures and text or may be considered interactive if the user interacts by turning pages at Books may also be considered non-linear if the pages are accessed non- The term "video", if not used exclusively to describe motion photography, is ambiguous in multimedia Video is often used to describe the file format, delivery format, or presentation format instead of "footage" which is used to distinguish motion photography from "animation", motion Multiple forms of information content are often not considered multimedia if they don't contain modern forms of presentation such as audio or Likewise, single forms of information content with single methods of information processing ( non-interactive audio) are often called multimedia, perhaps to distinguish static media from active UsageMultimedia finds its application in various areas including, but not limited to, advertisements, art, education, entertainment, engineering, medicine, mathematics, business, scientific research and spatial temporal Several examples are as follows:Creative industriesCreative industries use multimedia for a variety of purposes ranging from fine arts, to entertainment, to commercial art, to journalism, to media and software services provided for any of the industries listed An individual multimedia designer may cover the spectrum throughout their Request for their skills range from technical, to analytical, to CommercialMuch of the electronic old and new media utilized by commercial artists is Exciting presentations are used to grab and keep attention in Industrial, business to business, and interoffice communications are often developed by creative services firms for advanced multimedia presentations beyond simple slide shows to sell ideas or liven-up Commercial multimedia developers may be hired to design for governmental services and nonprofit services applications as Entertainment and fine artsIn addition, multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and Multimedia games are a popular pastime and are software programs available either as CD-ROMs or Some video games also use multimedia Multimedia applications that allow users to actively participate instead of just sitting by as passive recipients of information are called Interactive M In the Arts there are multimedia artists, whose minds are able to blend techniques using different media that in some way incorporates interaction with the One of the most relevant could be Peter Greenaway who is melding Cinema with Opera and all sorts of digital Another approach entails the creation of multimedia that can be displayed in a traditional fine arts arena, such as an art Although multimedia display material may be volatile, the survivability of the content is as strong as any traditional Digital recording material may be just as durable and infinitely reproducible with perfect copies every EducationIn Education, multimedia is used to produce computer-based training courses (popularly called CBTs) and reference books like encyclopedia and A CBT lets the user go through a series of presentations, text about a particular topic, and associated illustrations in various information Edutainment is an informal term used to describe combining education with entertainment, especially multimedia Learning theory in the past decade has expanded dramatically because of the introduction of Several lines of research have evolved ( Cognitive load, Multimedia learning, and the list goes on) The possibilities for learning and instruction are nearly EngineeringSoftware engineers may use multimedia in Computer Simulations for anything from entertainment to training such as military or industrial Multimedia for software interfaces are often done as a collaboration between creative professionals and software IndustryIn the Industrial sector, multimedia is used as a way to help present information to shareholders, superiors and Multimedia is also helpful for providing employee training, advertising and selling products all over the world via virtually unlimited web-based Mathematical and Scientific ResearchIn Mathematical and Scientific Research, multimedia are mainly used for modelling and For example, a scientist can look at a molecular model of a particular substance and manipulate it to arrive at a new Representative research can be found in journals such as the Journal of MMedicineIn Medicine, doctors can get trained by looking at a virtual surgery or they can simulate how the human body is affected by diseases spread by viruses and bacteria and then develop techniques to prevent MiscellaneousIn Europe, the reference organization for Multimedia industry is the European Multimedia Associations Convention (EMMAC)An observatory for jobs in the multimedia industry provides surveys and analysis about multimedia and ITC [1]Structuring information in a multimedia formMultimedia represents the convergence of text, pictures, video and sound into a single The power of multimedia and the Internet lies in the way in which information is Multimedia and the Internet require a completely new approach to The style of writing that is appropriate for the 'on-line world' is highly optimized and designed to be able to be quickly scanned by A good site must be made with a specific purpose in mind and a site with good interactivity and new technology can also be useful for attracting The site must be attractive and innovative in its design, function in terms of its purpose, easy to navigate, frequently updated and fast to When users view a page, they can only view one page at a As a result, multimedia users must create a ‘mental model of information structure’Patrick Lynch, author of the Yale University Web Style Manual, states that users need predictability and structure, with clear functional and graphical continuity between the various components and subsections of the multimedia In this way, the home page of any multimedia production should always be a landmark, able to be accessed from anywhere within a multimedia ---------------- - Multimedia is more than one concurrent presentation medium (for example, on CD-ROM or a Web site) Although still images are a different medium than text, multimedia is typically used to mean the combination of text, sound, and/or motion Some people might say that the addition of animated images (for example, animated GIF on the Web) produces multimedia, but it has typically meant one of the following: Text and sound Text, sound, and still or animated graphic images Text, sound, and video images Video and sound Multiple display areas, images, or presentations presented concurrently In live situations, the use of a speaker or actors and "props" together with sound, images, and motion video Multimedia can arguably be distinguished from traditional motion pictures or movies both by the scale of the production (multimedia is usually smaller and less expensive) and by the possibility of audience interactivity or involvement (in which case, it is usually called interactive multimedia) Interactive elements can include: voice command, mouse manipulation, text entry, touch screen, video capture of the user, or live participation (in live presentations) Multimedia tends to imply sophistication (and relatively more expense) in both production and presentation than simple text-and- Multimedia presentations are possible in many contexts, including the Web, CD-ROMs, and live A rule-of-thumb for the minimum development cost of a packaged multimedia production with video for commercial presentation (as at trade shows) is: $1,000 a minute of presentation Since any Web site can be viewed as a multimedia presentation, however, any tool that helps develop a site in multimedia form can be classed as multimedia software and the cost can be less than for standard video For multimedia Web sites, popular multimedia (sound or sound and motion video or animation) players include: MPEG, Quicktime, and S

这个专业是新兴的专业 没有什么证书考试 不像国考没有统一的 等着被就业吧!软件要求高的:后期剪辑的 premiere vgas 特效:AE COMBUTION 动画:MAYA 3D MAX 还有很多百度一下就知道了!我都后悔读这个专业了,就业前景一片迷茫 专科还读这个没用的专业简直是脑袋锈掉了!我给你们建议:要么读一些正派的专业 比如教师 医生 好就业 要么读一些自己很擅长的可以将来挣钱养活自己的实用技术比如汽修 厨师 这个专业说是“技术”学的都是些陈旧的理论 空洞枯燥 杂乱 李安只是传奇 不是什么都能当上的!如果没有全面的技能很难混饭吃 本人当初学这个专业也是没考虑将来发展前途盲目填报 越学越迷茫 学校老师自己都不知道在教些什么 课程都是没有用的理论枯燥无味 本人亲身试读奉劝各位还是现实一些好!读些实用的吧!

创新能力是一种能积极改变自己、改变环境的应变能力和创造能力要培养学生的创新能力,还要开展语文课外活动,为学生提供创新的条件和机会,使学生的创新能力在语文活动中得到更充分的发展

多媒体在教学中的应用我帮你搞定。

多媒体文献的缺点是

多媒体教学优势:课堂直观生动,可以增加学生上课兴趣,提升课堂气氛,简化老师备课环节。还可以培养学生发散思维,增加课堂互动性。现在来说,过于依赖多媒体无论是老师还是学生,都可能产生惰性。还有多媒体教学只能局限在教室,有地区时间的限制。现在流行的无纸化教学,可以通过学生平板电脑随时,随地,进行互动与沟通。

电子文献藏书容量大,便于检索,但问读不方便,受网络限制。

电子图书馆的优点:1、电子图书馆的资源丰富、文献信息密度大、体积小2、电子图书馆的利用不受时空限制3、电子图书馆信息传递速度快4、资源共享性好5、资源利用率高电子图书馆的缺点:1、文献信息受知识产权的保护限制。2、数字图书馆的利用受一定条件限制,必须网络连接。3、内容容易失真,安全性差。

网络时间对文献的那个作用是不是要广泛的,然后存储比较容量大。

报纸是什么文献信息媒体

属于,因为是每天发行的期刊与杂志是一样的

1图书,优点:图书的内容比较系统、全面、成熟、可靠缺点:传统印刷业图书的出版周期较长,传递信息速度慢。但电子图书的出版发行可弥补这一缺陷。2期刊,内容新颖、信息量大、出版周期短、传递信息快、传播面广、时效性强,能及时反映国内外各学科领域的发展动态。据统计,科技人员所获取信息的65%以上来源于期刊,它是十分重要和主要的信息源和检索对象。3科学报告,内容新颖、详细、专业性强、出版及时、传递信息快,每份报告自成一册,有专门的编号(即报告号,通常由报告单位缩写代码+流水号+年代号构成),发行范围控制严格,不易获取原文。因科技报告反映新的研究成果,故它是一种重要的信息源4会议文献,其特点是内容新颖、专业性和针对性强,传递信息迅速,能及时反映科学技术中的新发现、新成果、新成就以及学科发展趋向,是了解有关学科发展动向的重要信息源。5专利文献,是实行专利制度的国家,在接受申请和审批发明过程中形成的有关出版物的总称。6标准文献,对标准化对象描述详细、完整、内容可靠、实用,有法律约束力,其时效性强,适用范围明确,是从事生产、设计、管理、产品检验、商品流通、科学研究的共同依据,也是执行技术政策所必需的工具。7学位论文,其研究水平差异较大,博士论文论述详细、系统、专深,研究水平较高,参考价值大。8政府出版物,政府出版物对了解各国的方针政策、经济状况及科技水平,有较高的参考价值,一般不公开出售。9产品资料,其内容主要是对产品的规格、性能、特点、构造、用途、使用方法等的介绍和说明,所介绍的产品多是已投产和正在行销的产品,反映的技术比较成熟,数据也较为可靠,内容具体、通俗易懂,常附较多的外观照片和结构简图,形象、直观。10科技档案。其内容真实、详尽、具体、准确可靠,保密性强,保存期长久,是科研和生产建设工作的重要依据,具有很大参考价值,它通常保存在各类档案部门。

你这个材料不属于报纸吧,要是属于报纸的就算参考文献,代码为N,如果你的来源只是网上的某篇报道那就不算。但是一般的网上资料,其实一般网上的东西大部分是由文献来源的。

报纸不属于期刊,期刊包括杂志。

多媒体参考文献

创新能力是一种能积极改变自己、改变环境的应变能力和创造能力要培养学生的创新能力,还要开展语文课外活动,为学生提供创新的条件和机会,使学生的创新能力在语文活动中得到更充分的发展

多媒体教学文献

期,卷,页等相关信息,内详。《多媒体教学现状的分析》肖文雅, 范庆彤, 张培 - 中国医学教育技术, 2006 《高等学校多媒体教学现状的调查与研究》刘和海, 王清 - 教育与现代化, 2006 -doc

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